Hypertextual Juxtapositions: TBD |
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Thesis:Writing, publishing and design for the Internet are effective modes of presentation when they resonate with associative linking, juxtapositions, intertextuality, and virtuality. IntroductionHow would you like to improve your writing? Is it through carefully thought out structure? How about an intrinsic sense of order? The potentials of linear writing must be left in the paper margins. When looking at writing on the Internet, what sorts of feelings spring to mind for you? Colloquially, it is a sea of information, overflowing with organic spontaneity. It is also a web--woven delicately with the finest threads of techno-silk. But why, then, is it such a formidable task to create an engaging, visually appealing online interface? The difficulty with online writing is the ease with which the publisher can clutter the page with animated pictures; backgrounds that would be better suited on the floor of a casino; fonts and sizes of text that make the article unreadable; and layouts that can cause headaches rather than inspired afterthought and reflection. It’s fitting that traditional academic writing was printed on paper--a medium that oozes high, educated class--accessible only to those who could afford it. The accessibility that the desktop computer brings into the average home, coupled with vast amounts of free software and information, adds up to an incredible opportunity for staking a claim on some virtual space. There is a trick to online writing and it appears when the word accessible is attached to its description. For an article or text to be truly accessible, the endnotes, footnotes, outside definitions, and associated information must be readily available and easy to get to. This is the added bonus of online writing. All of the additional information and supplementary reading can just be “linked” to the article. The actual task of linking will be discussed later. The method behind gathering and cross-referencing different tidbits of information with associative links was first suggested by Vannevar Bush with his description of the Memex, which eventually spearheaded the institution of online writing.
Memex:How do you remember things? You remember what happened at this or that time because you scan your memories for certain associated recollections that occured at anytime before now. Vannevar Bush posed this very same question in his article "As We May Think" (1945), and used an example of an index system in a library as an inefficient method for retrieving information. Bush wished to copy the same system that our brains use. He illustrates that in the library system of information retrieval, to get to a certain piece of data, there is a direct and singular path that must be followed from one section to another. If there happens to be an associated piece of data that is also needed, then a complete withdrawal from the present information thread must occur before the new data thread can be explored.
Bush is saying that the mind can instantly flip from one piece of data to another without having to back out of the current information thread. The mind can simply jump to a corresponding idea in a different piece of data through the associative properties of the data. This associative property of the mind is what Bush was trying to achieve when he envisioned the memex. “Men cannot hope to fully duplicate this mental process artificially, but he certainly ought to be able to learn from it.” It is from this idea of linking by association that Bush and his Memex have contributed greatly to the practise of online writing.
Linking:When thinking of associating different ideas in a hypertextual world, the concepts of links, networks, and nodes arise. Nodes: Nodes, or nodal points, are chunks--blocks of ideas--contained within their own page, chapter, book, or computer screen. The size of nodes is determined by their context. For hypertext documents, a typical node is considered to be a screen’s worth of text. Other examples are a book in a library, a website on the internet, and each page in this website. But nodes can communicate through more than the printed word: the text in a node can take the form of verbal text, or sound and pictures -- basically anything that effectively transmits the message that’s embedded within the node. Networks: A network is simply a collection of nodes, linked together to form a collection of texts. A school textbook is an example of a network. This site is also an example of a network. George Landow describes a network as “one kind of electronically linked electronic equivalent to a printed text.” He also uses the term lexia to refer to a block of text, similar to a node. For Landow, a network is “any gathering of lexias, whether assembled by the original author of the verbal text, or by some [one] else gathering together texts created by multiple authors...” Links: Given that nodes are texts contained within a network, how do you navigate between nodes? This is where the link becomes important. Think of a link as flipping to the endnote section of an academic text, or skipping to the footnote. In a hypertextual environment, this is enabled by a hotlink or a reference link. There appear to be four varieties of link class. The variety being used here is the referential link. As the name implies, the link refers us to a different node of text, which is akin to flipping a page in an essay or textbook. Once a collection of nodes has been linked together and formed into a network, the paper text seems limited by comparison. Once we move into the hypertext document there is a definite difference between what Roland Barthes terms as the readerly text and the writerly text.
Hypertext:The Readerly and Writerly Text: George Landow and The Electronic Labyrinth distinguish between the readerly and writerly text and emphasize one major difference: control. In the readerly text, the writer is in control. If we take a novel or academic text in the classical sense, then the reader is at the mercy of whomever wrote the material to lead them through it in an interesting and engaging manner. Direction is everything in the readerly text. It is imperative for the author to write the text in a progression of ideas that leads the reader, who follows in the hope of maintaining coherence. In the writerly text, the aspect of choice takes precedence over direction. A classic example of a paper version of a writerly text is the genre of Choose Your Own Adventure. In this genre, it is the reader who basically writes the book. The reader writes the book because the story is non-linear. The author has less control over the direction the reader takes, so the reader is figuratively writing the story. Landow quotes from Roland Barthes’ book S/Z saying that “the goal of literary work (of literature as work) is to make the reader no longer a consumer, but a producer of the text.” If we take into account the ideas of the Memex, linking, and the writerly text, then we are ready for hypertext. Hypertext is text that allows readers to write their own version of any text by following a series of links that construct the text in their own associative manner. This method of creating your own learning pathways is what makes online learning, and more importantly, online writing, so fascinating. In hypertext, it appears as though writers are allowing readers to decide which path to follow. The speed at which the readers can navigate their own texts online gives the impression that hypertext is a more efficient form writing.
Intertextuality:Intertextuality is a notion advanced by Julia Kristeva in the 1960s. If we were to look at intertextuality as a weaving, then it would become apparent that for a piece of fabric to be intertextual it would pull together many different threads. It would be woven from threads pulled from many sources to create a new weaving. The same can be said for books. A book's intertextuality results when the author echoes or references other texts and other authors. The Electronic Labyrinth claims “a literary work is not simply the product of a single author, but of its relationship to other texts and to the structures of language itself.” The Electronic Labyrinth quotes Kristeva as saying that "[A]ny text is constructed of a mosaic of quotations; any text is the absorption and transformation of another." Applying what Kristeva has written about intertextuality, we see that this site is a mosaic of references, links, and quotations associated by subject matter and ideas. This illustrates hypertext to a tee. In the virtual world, the source material is easily accessible by links; in the physical form of an intertextual text, the reader must refer to the citation list and track down a copy of the referenced material. Intertextuality supports the creation of online writing through the ease with which information is gathered and shared. For a text to be intertextual, there has to be a layering of links, nodes, associations; memex style information gathering; and a hypertextual interface that helps the text achieve its own virtual intertextuality.
Virtuality:In his book Neuromancer (1984), William Gibson describes cyberspace as being a consensual hallucination. There has to be an agreement by readers to allow themselves to participate in the virtual environment of reading. Reading, in this sense, is assumed to be virtual the readers' minds create the world of the novel through their imaginations, and it is this imaginatory world of the virtual space that has been consensually agreed upon to be a hallucination. The same applies to the virtual environment of the internet. Echoing the ideas and words of media theorist Marshall McLuhan--what appears on the screen isn’t real. The images and worlds that we think we see on a TV or computer screen are actually visualized within our mind’s eye, thus reducing all that we see on the screen to a hallucination. To support his argument, McLuhan uses the standard cathode-ray TV set as his example. He says that there is never a complete image on the screen because the cathode ray paints the back of the screen every 30th of a second. By doing this, the cathode ray paints half of the screen each time, and for the image to appear complete, your mind fills in the faded half of the screen. A similar example can be made of old film projectors and cinema. Film shows us a series of still framed images, and runs them past us at a speed in which they appear to be moving as one complete image; in fact, they are separate frames, and our minds work to complete the movement of this virtual show. Taking this into account, George Landow says:
We can see that the reader is not reading the actual text, but is reading a virtual representation of the original text.
Hypertext Theory:So what exactly is hypertext theory? Hypertext is a viable forum for exploring contemporary critical theory. George Landow sums this up by saying:
Jean Baudrillard supports this with:
To put this into context we could substitute real with text. By making this substitution, we end up with a hypertext in a hyperspace that is located in a place “without atmosphere,” or in our minds.
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